I'm sorry for not posting an RPG journal at the moment. I have been a little distracted with other things; not so much with work, but with other ideas that have come to mind. It also probably doesn't help that I'm back into the role of running Pathfinder
again, this time with the start of the super dungeon known as The Emerald Spire
which might as well be 17 different modules linked up to make one long campaign. I also got the dry-erase maps for this module in this morning and am back to being rather excited about running this one. While I cannot find the critical hit cards ... though I think I know where they are ... I'm looking forward to this one almost as much as I was to Skulls and Shackles
Last weekend, we were finishing up the start of the introduction game I was doing called The Carnival of Fear
, something to do while we were awaiting the maps to come in. It was a free game offered by Fat Goblin Games
. We might actually have a reoccurring bad guy for a change in the Ringmaster, but we shall see. During the game, the Bionic Forearm was taking stock of the characters we have thus far: two Barbarians, a Cleric, a Thief, a Fighter, a Paladin, a Bard, and a student. Yes, a student ... my two characters, Israfel Vincent and Caitlynn Wildfire, use the BESM d20
rules for their makeup so they are very close to what I envision them for their story, "Destiny's Daughters".
In this, Israfel is a student, still in high school, when the copper top "falls" into the world of sword and sorcery of Pathfinder
. This means that she is able to be any class we need very easily; all we need her to do is earn the experience points. To this end, I talked with the Bionic Forearm who said we needed a magic-user, a wizard, and he agreed that this would be good."Even as clumsy as she is, Israfel would make a good wizard,"
the Bionic Forearm agreed.
So, it's up to me to make this so. We had encountered a rather cantankerous older wizard at the Fort Inevitable where the story of The Emerald Spire
starts and we'll have him train Israfel in the ways of magic. As a student who's willing to learn, Israfel has the potential to become one ... I hope.
to have Israfel as a wizard is the fact that we have eight characters in the game and that's a lot for something like this, even with this super module. And I don't have to make another helpful NPC which is good.
My plan is to start writing up the journal for last week's game and possibly getting a bit of a head start for next weekend's game on my day off on Friday while I'm relaxing. But it's going to be lot of writing. I have got a full weekend this weekend with TWO games: Ghostbusters
for the Halloween Party and Pathfinder
on Saturday. It's been a while ... I think ten years since I did a full weekend of gaming. That would be back when I was still at the trailer. Wow ... it has been a while.
The other reason for the writing is I'm thinking of a different way to present the journal ... something a bit more interesting. At least I think so. So, stay tuned.
Love and Kisses,